Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game

The gritty world of Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A collaboration was established to develop a TTRPG set within the franchise’s post-pandemic setting. The project was revealed, with a crowdfunding campaign planned to begin in April of 2026.

"This project aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, offering fans a fresh avenue to experience The Division through immersive storytelling and player-driven missions," reads an official release.

Initial offerings will include a beginner's box, essential manuals, a GM screen, miniatures, and several premium versions.

Exploring The Division's Apocalyptic World

In this universe, a lethal pathogen called Green Poison was released in NYC, sending the United States into turmoil. As the pandemic escalates, civil order breaks down and hostile groups emerge, transforming the urban landscape into a battlefield. To preserve law and order, the government {activate|deploy] The Division, a secret cell of undercover operatives. That’s where the agents enter the story.

Work on the RPG has been underway for about several years, and it is reportedly finished. The forthcoming crowdfunding effort will serve as a pre-launch sales platform to reach a wider audience, particularly in North America. Manufacturing will start immediately following the fundraiser, with deliveries projected for later in 2026.

A Streamlined Tactical System: The GRIS System

An early look at the system reveals it uses d10s exclusively through its new GRIS system, promoting a streamlined and strategic style. Players leverage skills or traits to roll small dice pools, typically from one to five d10s.

  • Instead of summing the total, participants select a single “resolution die” from the group.
  • This die is then compared against a target difficulty.
  • Rolling a perfect 10 triggers special effects, such as extra damage or boosted support.

Combat Emphasize Tactical Placement and Situational Insight

Fights prioritize placement and environmental awareness, mirroring the source material. Factors like cover, height advantage, or line of sight have a direct impact success chances. This mechanic seems built to favor teamwork and clever tactics instead of raw numbers.

A Novel Health Mechanic

The way health is managed adds a compelling thematic twist. Operatives have a injury limit; taking heavy hits weakens their capabilities by decreasing the size of their dice pool.

  1. At critical condition, an operative is downed, but they’re not unconscious.
  2. They can still crawl and perform restricted acts, emulating the "downed" state seen in video game shooters.
  3. Any agent knocked down must consult a trauma table, potentially gaining lingering conditions like shock or mobility-impairing wounds.

An Introductory Scenario

A publicly available introductory rulebook is promised in the near future. It contains a pre-made introductory scenario called Ashes of Murray Hill. In this mission, the group spearhead the search for a lost doctor squad and must thwart an attack by the notorious Rikers gang, who have seized control of that Manhattan district. More specifics and the full range of offerings will be detailed closer to the campaign launch.

Vickie Lawrence
Vickie Lawrence

AI researcher and software engineer with a passion for demystifying complex technologies through accessible writing.